Yomi is an exceptional "fighting game in card game form." It is a game of mastery and mind games.
What initially looks like paper, rock, scissors with cards is cleverly a game rich with character/deck strategies, valuation decisions, and yes--reading your opponent. And like most great competitive games, there is a strategic opening, middle game, and endgame in Yomi.
Yomi is the game I play the most on iOS. Practicing vs the AI is a very fun, "when I find a little time," activity. The online play is cross-platform as you can play against players from iOS, Steam, and web browsers.
As of version 1.13 the game is running perfectly on my iPad Air 2 and iPhone 5S, both running iOS 8.4. Yes, it looks great and is playable on the 5S screen.
Skills rewarded:
* Hand management (building your big win condition and maintaining a good hand of cards)
* Valuation (understanding the strength of your options, what is usable/inefficient/tradeable/too good)
* Reading or Evaluating Your Opponent (understanding the soundness of their plays, deducing their likely hand, observing their risk/reward preference and influencers)
* Strategic knowledge and experience. Learning the game.
If you want to quickly improve in this game, I recommend going to fantasystrike.com
Yomi captures the forced mixup situations in many fighting games as well as the rhythm of more old school fighters like Street Fighter, Virtua Fighter, and King of Fighters. The hand management is almost like Super Meter management in such games too as you build your big winning strike and try to time that big strike against your opponent.
This game is very skill rewarding and worthy of mastering, even if only one character :)